Title:
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USING EDUCATIONAL GAMES FOR LEARNING INTRODUCTORY PROGRAMMING: INITIAL STUDY ON STUDENTSS PERCEPTIONS |
Author(s):
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Roslina Ibrahim, Azizah Jaafar |
ISBN:
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978-972-8939-18-2 |
Editors:
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Katherine Blashki |
Year:
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2010 |
Edition:
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Single |
Keywords:
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Educational games, programming, perceptions. |
Type:
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Full Paper |
First Page:
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53 |
Last Page:
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60 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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Studies of using games for learning have being widely discussed in various literatures. This is due to believes that educational games can offer many learning benefits such as highly motivated, engaging and fun. Learning Programming requires many skills such as logical thinking and problem solving as well as understanding of abstract concepts. As a result, many students found that Programming is a challenging subject which resulted in low motivation to study the subject. Thus, it is worth to study how educational games help to enhance our students learning attitude towards Programming. This paper will discuss our pilot study of students perceptions towards using educational games as their learning medium. Findings indicated that the attitude of most students are positive and they are also more motivated to learn Programming by using games compared to conventional method. Hopefully, this research will enriches knowledge in understanding students perceptions regarding educational games for learning, particularly in higher institutions. |
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